CreateVector4¶
Purpose¶
Build a Vector4 from numeric or vector components.
Key inputs / outputs¶
- Inputs:
x,y,z,wand their lane selectors. - Output:
vector(VariableReference<Vector4>).
Success / Failure semantics¶
- Succeeds when the output binding is a
Vector4reference and all lanes can be read and written. - Fails when the output binding or any input lane is invalid.
Important limitations¶
- Input lanes are resolved through the authored
VectorLaneselections. - Conversion exceptions are reported through the node's standard arithmetic error handling.