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CreateVector4

Purpose

Build a Vector4 from numeric or vector components.

Key inputs / outputs

  • Inputs: x, y, z, w and their lane selectors.
  • Output: vector (VariableReference<Vector4>).

Success / Failure semantics

  • Succeeds when the output binding is a Vector4 reference and all lanes can be read and written.
  • Fails when the output binding or any input lane is invalid.

Important limitations

  • Input lanes are resolved through the authored VectorLane selections.
  • Conversion exceptions are reported through the node's standard arithmetic error handling.

Source code

Source